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Ahmad Merheb

Art Lead, Innovator, and Tutor. Has been in the Digital Art Industry for 15+ years. Worked in 3D animation, 3D printing, and the Games industry.

How Do We Apply Scale in Blender?

June 17, 2024August 13, 2023 by Ahmad Merheb

The concept of applying the values you have on your 3 axis spans across software, from Maya …

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How to Remove Backgrounds in Adobe Illustrator

June 17, 2024August 11, 2023 by Ahmad Merheb

You are working on a design in Adobe Illustrator. You have decided it is time to bring …

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How to Create Clouds in Adobe Illustrator

June 17, 2024August 9, 2023 by Ahmad Merheb

Creating a cloud in Adobe Illustrator may sound complicated, but once you’ve mastered the tools, you’ll see …

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How to Use the Live Paint Bucket Tool in Adobe Illustrator

June 17, 2024August 9, 2023 by Ahmad Merheb

Whether you have just started using Adobe Illustrator or are already an expert, it’s very likely, you …

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Best Vector Graphics Software for Mac (Ranked and Reviewed)

June 18, 2024August 9, 2023 by Ahmad Merheb

Vector graphics software provides a different way to manipulate photos than traditional photo editing software. Instead of …

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How to Merge Vertices in Blender

August 4, 2024August 5, 2023 by Ahmad Merheb

Merging is one of the most essential operations for vertices and also an operation used a lot …

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Best Photo Editing Software for Mac (Ranked and Reviewed)

June 18, 2024August 5, 2023 by Ahmad Merheb

Photo editing is sometimes hard to look for. There are all different kinds of software out there …

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How to select all in Blender

August 4, 2024July 23, 2023 by Ahmad Merheb
How to select all in Blender

Selecting all in Blender might seem like an easy thing to do but in this article, I …

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Blender Shortcuts: Fast-Track Your Workflow

June 17, 2024July 1, 2023 by Ahmad Merheb
Blender Shortcuts

If your moving to Blender from Maya or 3ds Max or any other software, one of the …

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Hand Topology: Mastering Hand Modeling

June 17, 2024June 30, 2023 by Ahmad Merheb
Hand Topology

Creating a 3D hand from sculpting to modeling to retopology has always been one of the trickiest …

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